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I had a vague memory that this dungeon is complicated. I thought that the stone would be on Level 8 and that perhaps I could also visit an altar room if one was nearby, since I still needed to get the three-part key. I quickly realized that the entry ladder goes all the way down to Level 7. I recall that the Apple II version had some sort of bug whereby if you X-ited a balloon without landing properly (i.e. you still have a bird's eye view over the terrain), then you could take the ladder all the way down to Level 9 and get unlimited gold! Since illegal jumping out of the balloon (with no harm) is not permitted at present, I could not explore if this bug exists in the GOG version.
The first dungeon room was interesting. Casting a "View" spell showed that I had to head east after defeating the denizens of the crypt. I actually remembered how to trigger open the secret passage. Unfortunately I had to get poisoned while stepping in the southeast corner. This moved what I think is supposed to represent a coffin or gravestone - actually I'm not sure what those two-square rectangles represent. Iolo stepped in the space of the one that opened up, and the passageway east was revealed.
I worked my way back up to Level 4 which is the crucial section of the dungeon that connects the different areas. There is a suite of five rooms arranged in a cross-shape, the center of which contains a twister, a ghost and a giant squid. I first went west and worked my way down to Level 6 where Katrina opened many treasure chests. The Gold was not unlimited, though, and I am saving up to get more magic weapons before entering the abyss. I then worked my way down to Level 8 only to find that the stone was not there.
The party backtracked to Level 4, fighting the twister, ghost and giant squid again, before exiting south. I worked my way back up to Level 2 and was rewarded with finding the purple stone. I was not sufficiently motivated to work my way back down to an altar room so I cast two "Y-up" spells to leave the dungeon. I parked my ship along a narrow section of the river, and then fought several battles on my way back to Castle Britannia.
36711 moves. Cumulative playing time = 20.5 hours.
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